Tuesday, May 27, 2008

Agatha Christie: And Then There Were None is a 2005 point-and-click adventure game.

Yesterday, my mother came back to New York for the summer. I picked her up at the airport in Westchester, and we made the long trek through Memorial Day traffic back to my house, where my brother met us.



Agatha Christie: And Then There Were None is focused on a man's journey to the fictional Shipwreck Island, off the coast of Devon, with ten others, and the events that unfold there.



Agatha Christie: And Then There Were None is a 2005 point-and-click adventure game developed by AWE Productions and published by The Adventure Company for the PC.



Agatha Christie: And Then There Were None is the first in The Adventure Company's Agatha Christie series. Agatha Christie: And Then There Were None is 2nd Runner-Up Best Adventure Game of 2007 Calling all adventure gamers! 10 strangers are invited to a lavish house on an isolated island. Through a recording, their mysterious host accuses each of his 'guests' of murder and proceeds to exact 'justice.' Tension mounts as, one-by-one, the number of people are reduced through the ingenious plotting of the unseen killer. Prepare yourself for an investigative thriller like never before! New twists-and-turns to the original story, plus a brand new character has been introduced: YOU!



By the time we all arrived, and settled in, it was about 7:30pm. So, the tree of us headed into Monroe for a relatively, light dinner. I began with the "Monkey Salad," which consisted of mesculn greens, balsamic vinaigrette, cranberries and toasted peanuts.


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